Ow

While the mini-Elbeno and I were horsing around today, he managed to get me in the eye with a fingernail. Luckily our next door neighbour is an optometrist, and she took me down to her office tonight to check it out. So I have a scratched cornea, not too bad – although it is painful.… Continue reading Ow

Fixed gate

Today we had a new automatic gate opener/closer installed, so our driveway gate will now stay closed as a rule. This also means that we can let mini-Elbeno out into the yard or the driveway to play or trundle about on his trike while we are nearby, without having to constantly shepherd him or prevent… Continue reading Fixed gate

Battle of the Bands

The buildup started 5-6 weeks ago with band formations and rumours of entries. Then came the posters stuck up across the campus advertising the various bands. Finally, at 5pm today it all kicked off – the second annual Blizzard Battle of the Bands. When I worked at EA, we had the odd band contest –… Continue reading Battle of the Bands

Re April 1st

Dear Internet, I refer you to my thoughts of 2 years ago about April 1st. yours grumpily, Elbeno

What I got for Xmas

Jeans x 2, khakis, silk shirt, long sleeve shirts x 2, top, underwear, socks x 3. Real World Haskell, Successful Lisp. Guns, Germs and Steel. BC-900 battery charger. Super Paper Mario. Ripping Yarns. A make-your-own root beer kit, and selection of interesting root beers. 2009 Dilbert desk calendar and a mini Geofix set for a… Continue reading What I got for Xmas

Merry $HOLIDAY

Whether you will/have celebrate(d) Christmas, Hannukah, Kwanzaa, the southern solstice, HumanLight, Saturnalia, or something else entirely: have a peaceful and contented time.

Complexity Theory: 8 Things a Game Programmer Needs to Know

For the most part, forget about space complexity. Time complexity is the important one. You can often trade off time for space, though, so be aware of how much you’re using. O(1), or constant time, is the best option: if you know the array index, great! Unfortunately, hash tables usually incur a space penalty. Beware… Continue reading Complexity Theory: 8 Things a Game Programmer Needs to Know